Cire came to our forums with a background in mechanical engineering and an insatiable urge to get involved with Mech Warfare. Inspired by Starcraft 2, he wanted to build a Mech that was based on the Protoss ranged support unit, the Immortal. He did his research, started with rough 3D CAD drawings, and ultimately decided to use AX-12+ Dynamixels & the Arbotix Robocontroller with it’s NUKE engine as a basis for his platform.
His project thread documents the progress he made, from someone with minimal previous electronics and programming knowledge, to someone with a highly competitive and fully functional Mech Warfare platform. Aesthetically this quad Mech hits the mark perfectly with its custom machined aluminum frame; Immortal is only very polished project that is sure to prove a fierce competitor at Robogames this April. Cire also went the extra mile and integrated a 4th degree of freedom in each leg; the position of the tip of each leg uses the angle values of the rest of the leg to maintain a perpendicular orientation to the ground. Be sure to check in with the competition results to see how he fares at Mech Warfare 2011!