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Managed .NET Library for Nintendo’s Wiimote

April 2nd, 2007 by Alex

Ever wonder how you would go about hacking into Nintendo’s Wiimote, and start using it in any of your .NET applications? Thanks to Brian Peek, we can now have an easy-to-use managed API for the wiimote for use in all of our .NET applications! Tie this together with some servo controllers and possibly a couple of DC motor controllers, or just use the all-in-one wireless Serializer Robot Controller board and you have some pretty wicked possibilities! I can’t wait to see what kind of insane motion sequences roboticists make with this:)

Brian Peek Wiimote

via (Coding4Fun)
He provides the full source along with a sample application on how to use the API.

Well, what does the API actually support? The classic controller, the state of the IR and acceleration, button state, battery, rumble, is the nunchuk attatched and what it is doing. The only thing that appears not to be currently supported is the speaker.

Check out Brian’s blog for updates to the library.


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